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4 Redundant Slices RSs have been introduced to support highly-error-prone wireless environments [25]. One or more redundant copies of the MBs, in addition to the coded MBs, are included in a single bitstream. The redundant representation can be coded using different coding parameters. The primary representation is coded at high quality, and the RS representations can be coded at a low quality, utilizing fewer bits. If no error occurs during transmission, the decoder reconstructs only the primary slice and discards all redundant slices.

Lande, “MPEG-4: a multimedia standard for the third millennium. 2,” MultiMedia, IEEE, vol. 7, no. 1, pp. 76–84, 2000. [5] ISO/IEC 14496-2:2004, “Information technology–Coding of audio-visual objects–Part 2: Visual,” 2004. [6] T. Sikora, “MPEG-4 very low bit rate video,” 2 ed pp. 1440–1443, 1997. [7] ISO/IEC 11172-2:1993, “Information technology–Coding of moving pictures and associated audio for digital storage media at up to about 1,5 Mbps–Part 2: Video,” 1993. [8] H. 264 Video Coding Standard,” MultiMedia, IEEE, vol.

3 t þ 2D wavelet analysis. The input signal is first filtered along the time axis, and then in the spatial dimension. 4 2D þ t wavelet analysis. Spatial decomposition is carried out first, followed by temporal filtering. 2 DCT-based Approaches The scalable video coding profiles of existing video coding standards are based on DCT methods. Unfortunately, due to the closed loop, these coding schemes have to address the problem of drift, which arises whenever encoder and decoder work on different versions of the reconstructed sequence.

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